Krafton's Management Buys Back Shares Worth 15 Billion Won, ‘Confident in Company's Future’
Krafton's executives have invested heavily in buying back shares, signaling confidence in the company's future amidst market concerns about its growth potential.
Design Export: the Success of Preguntados in the World and Argentine Video Games with an Official Seal
Argentina's video game industry, characterized by high quality and federal participation, is thriving as it integrates into the global market, with over 80% of its production being exported.
For 6 billion dollars, Saudi Arabia acquires the video game division of ByteDance
Saudi Arabia is expanding its influence in the video game industry by acquiring ByteDance's gaming subsidiary, Moonton, for over $6 billion.
From sports to outdoor, to game meats. The event kicks off at the Fiere di Parma
The EOS Show 2026, showcasing the Sport & Outdoor industry, will take place at Fiere di Parma from March 28 to 30, featuring a report highlighting the sector's strong economic health and competitive edge.
Nvidia's DLSS 5: This AI is supposed to make video games look more beautiful – and realistic
Nvidia has introduced DLSS 5, an AI technology aimed at enhancing video game graphics, although critics fear it undermines the artistic integrity of the industry.
Video games are also art: conclusions after the Latvia Game Year Award ceremony
The Latvia Game Year Award ceremony celebrated the growth of the video game industry in Latvia, highlighting its artistic value and the state's support for game development.
Game Developers in Slovakia: We Lack a Successful Game That Would Make Us Visible on the Map
Slovakia's video game industry is slowly recovering from a pandemic-induced decline but faces challenges related to consolidation efforts and a poor national image.
ARC Raiders boss praises Bungie over Marathon launch - 'I hope they do well'
The boss of ARC Raiders expresses support for Bungie’s newly launched game, Marathon, while highlighting the competitive landscape between the two extraction shooters.
Inside the popular video game, the 16-year-old could spend money. Then he learned how much.
A 16-year-old was shocked to discover he had spent tens of thousands of kroner on video games, highlighting concerns over the lack of regulation for youth spending in gaming.
Protests to Limit AI in Culture Bring Together Former Actors from Malhação and Game of Thrones Author
Protests by creative professionals around the world call for limits and justice in the development of artificial intelligence, with significant participation from Brazil.
Latvian Game Awards Ceremony Will Determine the Best Video Games Released Last Year in Latvia
The Latvian Game Developers Association is hosting an annual competition to honor the best video games and recognize their developers.
Google Play Reduces Commission from 30% to 20%
Google has announced a reduction in its commission rate for the Google Play Store from 30% to a maximum of 20%, which is expected to aid local game companies in South Korea.
Electronic Arts – the fall of a video game giant
Electronic Arts, a major player in the video game industry, is set to be acquired in a record-breaking leveraged buyout by a consortium including a Saudi Arabian state-controlled investment fund.
Vikram Bhatt's 'Toys' Payment Game! The Lead Actress Has Not Received Her Fee
Indian filmmaker Vikram Bhatt faces controversy again as it's revealed that he has not paid the crew or the lead actress of his upcoming film 'Toys'.
K-Media Content Industry Crisis…Establishment of ‘National Strategy Committee’ Urgent
Experts are calling for the establishment of a K-Media National Strategy Committee to recognized and develop media content as a national strategic asset amid the ongoing crisis in Korea's media content industry.
'We're back in the game': sectors of agriculture that were still suffering from a tariff hike of up to 50% expect to resume sales to the USA
'We're back in the game,' says the president of the Brazilian Association of Soluble Coffee Industry as US tariffs on nearly half of Brazilian products are lifted.
Call of Duty fans might finally be getting the standalone Zombies game they've dreamed of
Fans of the Call of Duty franchise anticipate a dedicated standalone Zombies game potentially set to release in 2027, according to industry leaks.
I design video games - here's what I think about angry fans
Video game developer Alistair McFarlane shares insights on the gaming industry, including the impact of AI, public perceptions of violence in games, and the unique work culture at his company, Facepunch Studios.
Cindy Crawford, the 60 years of the model who changed the rules of the game
Cindy Crawford celebrates her 60th birthday as a groundbreaking model and entrepreneur, challenging ageism in the fashion industry.
Cindy Crawford, the 60 years of the model who changed the rules of the game
Cindy Crawford celebrates her 60th birthday and reflects on her influential career in the fashion industry, challenging ageism and shaping modern beauty standards.
Mewgenics, introduced 14 years ago, has paid back its costs in three hours – has already generated over 22 million euros
Mewgenics, a unique cat-themed game, has achieved significant commercial success shortly after its release, generating considerable sales in a very short time.
The Departure of Hideki Sato: The 'Spiritual Father' of Sega's Consoles and Architect of Its Historic Platforms
Hideki Sato, former president of Sega and a key figure in the gaming industry, has passed away at the age of 77, leaving behind a significant legacy in video game technology.
Artificial Intelligence in the Gaming Sector: A Revolution in Production or an Annihilation of Creative Jobs?
The article explores the impact of generative artificial intelligence on the gaming industry, questioning whether it democratizes game production or threatens creative jobs.
'If it doesn't work in theaters...', OTT's new conditions have changed the game! Taapsee exposed
In a recent event, Taapsee Pannu discussed how new conditions set by OTT platforms are shifting audience behavior and cinema consumption.
MARK HALPERIN: The real reason Trump keeps beating the media at its own game
The article discusses how Donald Trump has a deep understanding of the news industry, which gives him an advantage over traditional media in shaping narratives and managing coverage.
Google's AI Will Not Kill the Video Game Industry
Despite impressive outcomes with AI models like ChatGPT, critics argue that AI lacks true human creativity, which investors overlooked while selling their shares in the video game industry out of fear of disruption.
New immigration laws threaten the gaming industry in Britain and America.. How is that?
New immigration laws in the US and UK are complicating the operations of game development studios, making it harder to recruit foreign talent due to stricter visa regulations.
Kingdom Come 2 director declares 'AI is here to stay' amid industry backlash
The creative director of Kingdom Come Deliverance II, Daniel Vávra, asserts that AI is a permanent part of the game development landscape despite industry criticism.
One demo and billions evaporated. Game developers shaken by Google's AI
The article discusses the potential impact of Google's AI project Genie on the gaming industry, sparking concerns among investors and game producers.
A new record for Lithuania at the largest global game development hackathon
The LT Game Jam, a significant event in the gaming industry calendar, saw Lithuania set a new record during its latest weekend gathering of game development enthusiasts.
Estonia Lottery Left Private Channels Hopeless for Bingo Game
Eesti Rahvusringhääling is set to introduce a new bingo show called 'Meie Bingo!' on March 4th, which is viewed by industry leaders as a move aimed at undermining private broadcasting channels.
"The cinemas are empty" - Why Korea's film miracle is currently collapsing
South Korean cinema, celebrated globally after hits like 'Parasite' and 'Squid Game', faces a downturn as director Park Chan-wook expresses concerns about the industry's future and discusses his new film, 'No Other Choice', amidst threats posed by AI.
Gaming Industry: How Much Germans Gamble
Federal Research Minister Dorothee Bär emphasizes the growing importance of the video game industry in Germany, indicating a shift in political recognition and support for the sector.
Natalia Tena, the Spanish actress who starred in Harry Potter and Game of Thrones: "I love London, but from the waist down I am still Spanish"
Natalia Tena shares her experiences and thoughts on her Spanish identity while living in London, reflecting on her fitness and career in the film industry.
The fourth season of the series 'Industry' captivates viewers worldwide
The fourth season of 'Industry' has gained immense popularity and discussion online, becoming a new favorite for HBO after 'Game of Thrones.'
Super Mario, Sonic or Lara Croft: the biggest icons of video games celebrate major anniversaries
In 2026, iconic video game characters like Super Mario, Sonic, and Lara Croft will celebrate significant anniversaries, reflecting on their impact on the gaming industry and popular culture.
"The budget is our only cell": how the 'blockbusters' of video games are made
This article explores the challenges faced by AAA video game creators in balancing economic pressures with their creative visions while striving to leave a mark on the industry.
Game Cancellations in the Bundesliga: As if We Don't Need a Winter
The article discusses the growing trend of year-round football in Germany, highlighting the neglect of players' need for rest and the industry's overextension.
The video game industry will reach 350 billion dollars in revenue by 2030
The post-pandemic video game industry is expected to generate global revenues of 350 billion dollars by 2030, with a projected 6% growth from 2026 to 2030 according to a Boston Consulting Group report.
Video Game and Arcade Pioneer: Sega Co-Founder David Rosen Has Died
David Rosen, co-founder of Sega and a pioneer in the video game and arcade industry, has passed away.
Sega co-founder David Rosen dies aged 95
David Rosen, co-founder of Sega and influential figure in the arcade game industry, has passed away at the age of 95, having played a crucial role in the growth of the video game market in Japan and the success of Sega of America.
Creating video games: job opportunities and challenges of the industry in Ecuador
The article discusses the job opportunities and challenges in the video game industry in Ecuador, as highlighted by a local gaming scene in Guayaquil.