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2 stories
🇰🇷 Hankyoreh (KR)
National & Local

Instead of 'Lineage', Discovering New Users with 'Mobile Casual'... NC Announces 3 Key Growth Strategies

NCSoft aims to achieve 5 trillion won in revenue by 2030 by shifting focus from traditional IPs like ‘Lineage’ to mobile casual games as a new growth engine.

Mar 12 • 06:44 UTC
🇰🇷 Hankyoreh (KR)
National & Local

Games Falling Behind Short-Form Content: User Patterns Divided into ‘Hardcore Games’ and ‘Casual Games’

A decline in mobile game usage in South Korea is attributed to users preferring short-form video content over traditional gaming.

Mar 2 • 08:12 UTC

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