Mar 16 • 15:08 UTC 🇦🇷 Argentina La Nacion (ES)

Did you catch Pokémon with your cell phone? You helped create a 3D model of the world to train robots

The developers of Pokémon Go utilized billions of images collected by millions of users to create a visual alternative to GPS for training robots and future artificial intelligences.

Nearly a decade after the launch of Pokémon Go, it has been revealed that the gaming activity has significantly contributed to a much grander purpose. The game generated a staggering 30 billion images collected from 143 million users worldwide over the years, which has been instrumental in developing a Large Scale Geospatial Model (LGM). This AI model is designed to help machines navigate the physical world with unprecedented accuracy, demonstrating the power of collective user engagement in digital gaming.

At the heart of this innovative technology is Niantic's Visual Positioning System (VPS). Unlike traditional GPS, which can often falter in urban environments where high buildings obstruct satellite signals, VPS employs cameras to pinpoint a device's exact location based on its surroundings. This shift from satellite-based navigation systems to camera-based positioning represents a major leap in how we consider location and spatial awareness technology, especially as the reliance on AI continues to grow. The accuracy of VPS can significantly enhance the capabilities of robots and autonomous systems, providing them with detailed real-world context.

The implications of this development stretch beyond just gaming; it signifies a growing intersection of technology and everyday activities. By turning a fun and social game into a foundational tool for machine learning, Niantic has showcased the unexpected applications of user-generated data. This not only promotes further innovation in AI fields but also illustrates the potential for crowdsourced data to shape the future of technology and urban navigation.

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