Game simulating museum thefts to discuss the repatriation of artworks
The new South African video game 'Relooted' involves players stealing from Western museums to return African artifacts to their countries of origin, sparking discussions about art repatriation.
'Relooted' is a recent South African video game where players undertake missions to steal artifacts from Western museums, with the aim of returning them to their native African countries. This game blends recent, high-profile museum heists, like the cinematic theft from the Louvre, with ongoing global discussions about the repatriation of art and cultural heritage. The narrative is designed to highlight the complexities surrounding the ownership and rightful locations of cultural artifacts.
The game's protagonists include a retired professor and a young security technology expert, who navigate high-stakes missions involving sophisticated security measures such as motion sensors and reinforced doors. As players maneuver through these challenges, they engage in gameplay that not only entertains but also encourages them to reflect critically on the moral and ethical dilemmas surrounding art repatriation. The immersive experience aims to foster an understanding of the cultural significance and historical context behind the artifacts in question.
Ben Myres, the director and co-founder of Nyamakop, the studio behind 'Relooted', emphasizes that the game doesnβt seek to provide definitive answers about the return of art but is instead focused on prompting players to form their own conclusions regarding these complex issues. Through gameplay, players are invited to consider the narratives of cultural identity and the impact of colonialism on the ownership of art items, thus engaging them in a broader conversation about justice and restitution in the art world.