‘Our monsters can't beat what's going on in the real world’ – Tarsier talks Reanimal's smaller scares
Tarsier Studios discusses the release of their new horror platformer, Reanimal, which aims to provide a fresh take on fear following their previous success with Little Nightmares.
Tarsier Studios, known for the critically acclaimed Little Nightmares series, has recently launched Reanimal, a smaller-scale horror platformer. In an interview, co-founder and narrative director emphasized that the game's horror elements are designed to resonate in a world where real fears often overshadow fictional ones. The team expressed excitement about stepping out from the shadow of Little Nightmares while maintaining the core elements that fans loved.
Reanimal features an entirely new setting and storyline, crafted to invoke a sense of unease and curiosity as players navigate its dark aesthetics. Critics have received the game positively, stating that it brings back the chilling atmosphere fans expect, while also introducing new twists that make the gameplay experience fresh and engaging. The developer aims to push boundaries in storytelling within horror games, intending for each scene to evoke a powerful emotional response.
With Reanimal, Tarsier is not only looking to appeal to long-standing fans of their previous work but also attract a new audience that appreciates the unique blend of horror and platforming mechanics. The success of Reanimal could mark a significant step in expanding the studio's brand and exploring new narratives, all while keeping a mindful perspective on the ever-evolving nature of fear in the modern world.